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Unity 5.4 2D: Random Map Generation

Unity 5.4 2D: Random Map Generation
MP4 | Video: AVC 1280x720 | Audio: AAC 48KHz 2ch | Duration: 1H 36M | 279 MB
Genre: eLearning | Language: English

Learn how to build randomly generated 2D maps for role-playing and real-time strategy games with Unity 5. Jesse Freeman focuses on the basics of random map generation by teaching you how to create island-based terrains, and works his way up into more advanced techniques such as resizing the map, decorating it, and eventually creating large-scale maps with individual continents. He'll add trees, mountains, dungeons, and castles to make the map more fun to explore. He'll also teach you how to create a camera script that scrolls around the map with the mouse, and set up autotiling to give the map's coastlines a more organic look. In the end, Jesse will show you how to build an authentic 8-bit style map generation tool-perfect for your next 2D RPG game.

Unity 5.4 2D: Random Map Generation

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Tags: Random, Generation

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