Download Now

This is the second in our advanced series of courses which complete a complex visual effects scene, starting from the effects plate all the way to the tweaks of the final comp. Based upon a suggestion from an fxphd member, the course will start with the clean plate, add a remote mountain town, and then build a CG Tornado to destroy it. Numerous applications will be used throughout the course, including 3D Equalizer, Maya, Houdini, Arnold Renderer, and NUKE.

The lineup of artists teaching this course is stellar. Serving as vfx supervisor and matte painting for the course is artist Ludovic Iochem, who leads our digital matte painting curriculum. Joining him are Charles Chorein, who will be handling look development plus lighting and Olivier Ryard will be creating the FX of the Tornado in Houdini.
Home Page -

FXPHD - VFX302 Tornado Destruction Project, Part 2




Links are Interchangeable - No Password - Single Extraction
Direct Download

Tags: Tornado, Destruction, Project

Add Comments:
Enter Code: *