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This series of Maya tutorials takes you through the animation workflow of a dialogue-driven acting scene - from planning out the performance and creating reference materials, through blocking and animating the character in 3D.

We'll discuss why solid and thorough planning prior to starting animation is important and why working in a particular order is beneficial to the quality and speed of the overall project.
By the end of this training you will have a clear understanding of how to quickly and cleanly get the best performance possible into your character.

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Tags: Animating, Dialogue

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