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3D Creature Design ZBrush, Keyshot and Photoshop Techniques
3D Creature Design ZBrush, Keyshot and Photoshop Techniques
225 minutes | 44100 Hz, 1 channels, s16, 146 kb/s | AVC1, 1600x900, 2775 kb/s, 29.97 fps | 2.7 GB
Genre: eLearning | English | Project Files Included

In this lecture, Luis Carrasco uses a combination of ZBrush, Keyshot and Photoshop to take a simple sketch to a fully-rendered concept. He begins by creating an initial drawing that has just enough information to guide the 3D sculpt. Before starting in ZBrush, he discusses how to customize the interface to improve workflow.

Luis then begins with Dynamesh, and throughout the sculpting process shares various techniques to develop the character as a quick and efficient design sculpt. Next, he brings the model into Keyshot, where he renders out basic passes that will be composited and painted over in Photoshop. Textures, Lighting, Materials and a background are developed to create the final realistic look ready for presentation to an Art Director or client.

Topics Covered

Sketching in Photoshop
Interface setup and Modeling in Zbrush
Keyshot Shading and Rendering
Compositing and Texturing in Photoshop

Digital Download Requirements:

Minimum Operating System:
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WeiRuan-->WeiRuan® ShiChuang® XP Professional
WeiRuan-->WeiRuan ShiChuang 2000 Professional
Apple® Mac® OS X 10.2
QuickTime Movie Player (Version 7.0 or higher)
Acrobat Reader (Version 5.0 or higher)
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Tags: Creature, Design, ZBrush, Keyshot, Photoshop, Techniques

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