Solid Angle Houdini to Arnold 3.0.0 for Houdini
File size: 153/153 MB

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.
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SideFX Houdini FX 15.5.572 (x64) 180409

SideFX Houdini FX 15.5.572 (x64) 180409

SideFX Houdini FX 15.5.572 (x64) | 666MB

Houdini 15.5 delivers great production-inspired features both to our established community and our emerging user base. There's a lot more included than in a typical point release, as we've been able to finalize a wide range of features well ahead of our major release schedule.

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SideFX Houdini FX 15.5.632 (x64) 180327

SideFX Houdini FX 15.5.632 (x64) 180327

SideFX Houdini FX 15.5.632 (x64) | 666.4 Mb

Houdini 15.5 delivers great production-inspired features both to our established community and our emerging user base. There's a lot more included than in a typical point release, as we've been able to finalize a wide range of features well ahead of our major release schedule.
Model
Houdini has traditionally offered strong procedural modeling sometimes at the expense of its interactive workflow. With improvements made in Houdini 14 and now 15, modellers are now able to work intuitively in the viewport with the new tweak edit workflow, edge sliding, soft selection highlighting and new tools such as PolyBridge and PolyExpand 2D. For working with hi-res models, new retopology tools make it easy to build low-res geometry by drawing right on top of high-res geometry.

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SideFX Houdini v14.0.201.13 MACOSX-Xforce 180325

SideFX Houdini v14.0.201.13 MACOSX-Xforce 180325

SideFX Houdini v14.0.201.13 MACOSX-Xforce | 515/577MB
Side Effects Software, an industry leader in 3D animation and visual effects software, is proud to announce the immediate release of Houdini 14. With a new Position-Based Dynamics solver for granular simulation, new crowd pipeline tools, user interface enhancements and grooming tools for hair and fur, this release brings a better user experience, improved scalability and optimized performance to VFX artists, animators and game makers.

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Solid Angle Houdini to Arnold 2.2.3 for Houdini
File size: 137.6 MB

Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

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Houdini Engine for Unity Fundamentals
Houdini Engine for Unity Fundamentals
Duration 5h 3m Project Files Included MP4

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Applied Houdini - Rigids IV - Terrain Destruction

Applied Houdini - Rigids IV - Terrain Destruction
English | Size: 1.3GB
Category: Tutorial
Applied Houdini is a production quality oriented series created by Steven Knipping (vimeo.com/161576184), currently a Senior Rigid Body Destruction / FX Technical Director at Lucasfilm's Industrial Light & Magic (Rogue One, Star Wars: The Force Awakens, Avengers: Age of Ultron). Benefit from production proven workflows while also getting an in depth explanation of why things works they way they do. Best of all - each video is crammed with actual information and footnotes instead of gratuitous talking and dead space!

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Houdini: FBX Workflows for VR
Houdini: FBX Workflows for VR
Duration 3h 9m MP4
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Architectural Destruction in Houdini
Architectural Destruction in Houdini
Duration 4h 6m Project Files Included MP4

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