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NUKE Studio 10.0 3 (Mac OS X)
NUKE Studio 10.0 3 (Mac OS X)
The NUKE 10 release focuses on enhancing performance, increasing stability and delivering new functionality in the areas you told us matter most: paint, playback, export and more. OpenColorIO integration leads the list of updates to keep NUKE in line with industry standards. And NUKEX and NUKE STUDIO get a powerful new Smart Vector toolset for automated clean-up, replacement and augmentation tasks.

NUKE STUDIOs timeline toolset is now even better, with new in-timeline Soft Effects including a real-time keyer and color correction; enhanced audio handling; and a big push on improving performance. Whether youre working as an individual artist or as part of a collaborative team, the latest release of NUKE STUDIO has everything you need to successfully complete short or long-form projects.

In addition, were offering early access to our new ray trace renderer: its not quite ready for primetime yet, but we want to get it into your hands now so you can test it out yourself.

OS X 10.9 or later
x86-64 processor, such as Intel Core 2 Duo or later
5 GB disk space available for caching and temporary files
At least 8 GB RAM
Display with at least 1280 x 1024 pixel resolution and 24-bit color
Graphics card with at least 512 MB of video memory and driver support for OpenGL 2.0. Tested Graphics Cards for Linux are Quadro K4000 and Quadro K6000

To enable optional GPU acceleration of Viewer processing, you need OpenGL 2.0 with support for floating point textures and GLSL.




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