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Introduction to 3ds Max 2017 (2016)
Introduction to 3ds Max 2017 (2016)
October 2016 | MP4 | Video: AVC 1280x720 | Audio: AAC 44KHz 2ch | Duration: 10 Hours | 6.30 GB
Genre: eLearning | Language: English | Project Files

This in-depth tutorial is designed to help you get a solid understanding of the core features found in 3ds Max, and help you to ease your transition into this very powerful program. Software required: 3ds Max 2017.

3ds Max is a very powerful tool that can help you model, texture, rig, animate, and render your creations. This course, Introduction to 3ds Max 2017, provides a high-level overview of the entire 3D pipeline and gives you the fundamental knowledge you need to start using 3ds Max for your own projects. First, you'll be getting familiar with some of the vocabulary and foundational skills that you'll need in order to begin moving around and working in 3ds Max. From there, you'll move into exploring some of the modeling features found in 3ds Max, and begin building the spaceship that will be your central project for the remainder of this course. Finally, you'll go through the entire process of adding textures and materials to the ship, adding animated movement, animation controls, dynamics, and finally we'll learn how to add lights, shadows, and output our final animated sequence. By the end of this course, you'll be at a point where you feel very comfortable working with 3ds Max. Software required: 3ds Max 2017.

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