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In this course we are going to explore the exciting world of Virtual Reality using the HTC Vive and Unity. The HTC Vive is a virtual reality headset that combines both the visual aspects of VR along with room scale tracking for a completely immersive VR experience.

This course is designed to the teach the fundamental aspects of learning how to get started with development for VR environments in Unity.

We'll touch on a bit of everything to include:
- Understanding how the camera and wireless controllers work together
How to use C# to control how inputs on the controllers are used
- Interacting with physical objects in game in order to pickup and throw objects around
- Movement using "teleportation" to move seamlessly across large environments
- Using custom controller models and skins

Screenshots:
cgcookie - Fundamentals of Virtual Reality

cgcookie - Fundamentals of Virtual Reality

cgcookie - Fundamentals of Virtual Reality




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Tags: cgcookie, Fundamentals, Virtual, Reality

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