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fxphd course: Collection: LUTs, Gamma and ACES
fxphd course: Collection: LUTs, Gamma and ACES

This package consists of a collection of our efforts to explain and demystify one of the most challenging issues in day-to-day vfx workflows: dealing with LUTs, gamma, and general color pipeline issues. Taking advantage of the technical nature of this collection, weve also included some classes on 3D, Virtual Cinematograhy, and rendering with Renderman and Mental Ray. And, we have a series of talks with Charles Poynton explaining color science.
course syllabus
Class 1: LUS match grades with different camera material (bkd222_class03)
Class 2: Monitors, calibration and modern LCDs (bkd207-08)
Class 3: Gamma and linear workflow (bkd211-10)
Class 4: Chat with Charles Poynton - Light human perception vs real world (BKD- 221-class05)
Class 5: Chat with Charles Poynton - scene linear workflow (BKD- 221-class06)
Class 6: Chat with Charles Poynton - ACES/IIF workflow (BKD- 221-class07)
Class 7: Virtual Cinematography in Pixars Up (bkd213-09)
Class 8: Talking with Zap Andersson about car shading techniques using Mental Ray (bkd209-05)
Class 9: Understanding the function of the BRDF, Biderectional Reflectance Distribution Function (bkd209-08)
Class 10: A chat with Per Christensen about Pixars Renderman rendering techniques (bkd209-07)

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