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Create an RPG / Roguelike game in Game Maker Studio
Create an RPG / Roguelike game in Game Maker Studio
WEBRip | MP4/AVC, ~158 kb/s | 1280 x 720 | English: AAC, 60.7 kb/s (2 ch), 48.0 KHz | 273 MB

Genre: Design / Game Design | Language: English | +Project Files
Indie game developers can use Game Maker Studio to create an RPG / Roguelike like Nethack or Binding of Issac
This course will provide the instructions you need to create a RPG / Roguelike game in Game Maker Studio
SECTION ONE: CREATING A RANDOM NUMBER GENERATION
In this section, you will learn how to use random numbers in Game Maker Studio. Random numbers are an essential part of almost every game, from weapon accuracy in shooter games, to unpredictable AI in strategy games, to hit mechanics in a role-playing game, to random level generation in roguelikes.
What you'll learn in this section:
How to use Game Maker Studio's built-in functions for creating random numbers
How functions, arguments and scripts work in Game Maker Studio
Game Maker Studio is a simple, yet powerful tool for creating 2D games. It's a great tool for experimenting, and I encourage you to follow along with these lectures, and try things your own way once you have the basics down. Have fun learning!
What you'll need to get started:
Basic understanding of Game Maker Studio's interface, such as the drag-and-drop system and the project hierarchy.
The latest version of Game Maker Studio, either free or professional editions
SECTION TWO: CREATING PROCEDURALLY GENERATED LEVELS
In this course you will learn how to create randomly-generated levels, as seen in classic roguelikes such as Nethack and Dungeon Crawl. You'll learn how to create a procedural system that can be tweaked to give slightly different results.
What you'll learn in this course:
How to design an algorithm that creates procedural environments
How to use Game Maker Studio's pathfinding functions to ensure that a procedural level is beatable
A simple tile-based collision script
What you'll need to get started:
Knowledge of Game Maker Studio, especially the syntax of GML. Knowledge of the
irandom(), irandom_range(), for() and repeat() functions will be especially useful.
Understanding of basic programming ideas, such as variables, functions, scope and arguments
Create an RPG / Roguelike game in Game Maker Studio



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Create an RPG / Roguelike game in Game Maker Studio
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Tags: Create, Roguelike, Studio

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