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Uartsy : Creating High-Res Game Assets in ZBrush and 3DS Max
Uartsy Creating High-Res Game Assets in ZBrush and 3DS Max
11 Lectures MP4 | Instructor: David Lesperance

David walks you through his pipeline for quickly creating environment assets for games using ZBrush and 3DS Max.
The 5 most important lessons:
Develop a efficient and effective 3DsMax and Zbrush workflow.
How to create stunning high-res assets for a game production pipline.
Create custom alphas in Photoshop and Zbrush for detailing.
Understand additional detailing techniques using Plug-Ins.
Properly present your work in a professional manner.

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Tags: Uartsy, Creating, Assets, ZBrush

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