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This advanced tutorial guides you through the process of rigging bipedal characters and analyzing the mesh to gain a better understanding of its rigging requirements.
You?ll also learn how to design a layered rig capable of performing a variety of tasks, and how to keep rigs modular by saving out Assemblies that allow for better reusability.
This training includes in-depth discussion on the use of Forward Kinematics setups, as well as Inverse Kinematics, how to blend rigs, create procedural setups, make pseudo-muscle rigs, generate facial setups, and rigging props.. Once completed, you will have an advanced, fully rigged, animation-ready character.

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Tags: Character, Rigging, Course

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