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Digital-Tutors - Image-Based Rigid Body Destruction in Houdini With Jeff Wolverton

Digital-Tutors - Image-Based Rigid Body Destruction in Houdini With Jeff Wolverton
3h 4m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 1.15 GB
Genre: eLearning | Project Files Included


In this Houdini tutorial, we'll discuss how realistic destruction can be done in a quick and easy way by using Houdini's Make Breakable shelf tool combined with the Voronoi SOP leading to pre-fractured objects.
We'll discover a new method to pre-fracture an object based simply on an image whether it be a photograph or image such as a brick or stone wall. We'll then create the stone and mortar assets from the original geometry by preparing them to retain texture, break into clusters or bits, and have a layer of fine dust for the final effect that will be encapsulated in a digital asset with a variety of parameters.

Digital-Tutors - Image-Based Rigid Body Destruction in Houdini With Jeff Wolverton

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Tags: Digital, Destruction, Houdini, Wolverton

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