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cmiVFX: Creature Creators Handbook Volume 02 Part A-B-C-D
cmiVFX: Creature Creators Handbook Volume 02 Part A-B-C-D | 594 MB / 6.06 GB/ 5.25 GB

cmiVFX presents the second installment of a three volume masterclass series for Creature Rigging and Animation featuring the legendary Simon Payne as our mentor. If you want to become a master at rigging and animation look no further.
Volume 2 Part A of this masterclass takes you right back into the action showing you in great detail how to work efficiently with Spline IK Setups the cmiRigging menu Standard Tools UI Advanced Twist and Stretchy Spline. This is top-notch instruction that simply cant be found anywhere else and Simon Paynes teaching methods are absolutely fantastic. This is rigging and animation at its finest. NOTE: If youre new to this course youll need to watch volume 1 before beginning volume 2. Also due to the large amount of information covered in volume 2 of this course it has been split into five parts labeled A B C D and E. Youll need to watch the entire course to fully understand this material.

cmiVFX – Creature Creator’s Handbook Volume 2 Part C
Welcome back to the holy grail of rigging and animation! cmiVFX has just released volume 2 part C of an outstanding Creature Rigging and Animation Masterclass featuring a true VFX legend: the one-and-only Simon Payne. Volume 2 part C of this course provides you with a vast amount of in-depth knowledge and expertise on rigging. We’ll learn how to make telescopic joints that are 100% reliable and will never flip. We’ll also learn about IK arms, IK hand space options, IK/FK spines, IK/FK legs, auto clavicles, IK/FK ArmSwitch, and FK heads, jaws, and eyes. This is top-notch instruction that simply can’t be found anywhere else, and Simon Payne’s teaching methods are absolutely fantastic. This is rigging and animation at its finest. NOTE: If you’re new to this course, you’ll need to watch volume 1, as well as volume 2 part A and part B, before beginning volume 2 part C. Due to the large amount of information covered in volume 2 of this course, it has been split into five parts labeled A, B, C, D and E. You’ll need to watch the entire course to fully understand this material. So, if you’re all caught up on the previous material, enjoy Creature Creator’s Handbook Volume 2 Part C.

cmiVFX – Creature Creator’s Handbook Volume 2 Part D
These are some of the most essential aspects of facial rigging and skinning that you can find. Volume 2 part D of Creature Creator’s Handbook will take your work to a whole new level. We continue this series with our outstanding mentor, Simon Payne. In this part of the course you’ll learn how to add blendshapes and their controls, how to automate the mirroring of blendshapes, how to use the spSimpleControls tool and the spRenamer utility, how to apply fine-detail facial controls, how to use the save/load utility for skin weights, how to solve skinning issues, and overall optimization of the puppet rig. This is top-notch instruction that simply can’t be found anywhere else and Simon Payne’s teaching methods are absolutely fantastic. This is rigging and animation at its finest. NOTE: If you’re new to this course, you’ll need to watch volume 1, as well as volume 2 part A, part B, and part C before beginning part D. Due to the large amount of information covered in volume 2 of this course, it has been split into five parts labeled A, B, C, D and E. You’ll need to watch the entire course to fully understand this material. So, if you’re all caught up on the previous material, enjoy Creature Creator’s Handbook Volume 2 Part D.

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Tags: cmiVFX, Creature, Creators, Handbook

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