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Intro To Procedural Asset Creation

Intro To Procedural Asset Creation | 667 MB

The combination of Houdini, Substance Designer, and Unity creates a very powerful, non-destructive, pipeline that gives game designers and artists the freedom to be creative. In this course you will learn how to use all three applications to create a simple procedural skate ramp that can be manipulated in engine to influence design decisions and rapidly test variation.
Difficulty: Beginner
Category Modeling
Total Lessons: 8
Running Time: 1 hour 36 minutes
Date: 04/01/14

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Tags: Procedural, Creation

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