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Tweak Software RV 4.2.3
Tweak Software RV 4.2.3 | 113 MB

RV 4.0 is the next stage in our effort to build great tools for VFX and animation artists. It is built on the RVX Core, a new GPU accelerated image processing architecture that combines fast IO, resolution-independent image handling, a floating point image pipeline, advanced color management, and user-programmable image processing.
RV 4.0 is already proving to have great new capabilities. During our extensive beta testing, we developed a custom GLSL shader to display any out-of-gamut pixels when converting images between different color spaces.

PLAYBACK of mixed resolutions, formats, and framerates. (DPX, OpenEXR, H.264, and many more). Review in context on the desktop and in the theater.

COLLABORATE with annotation and synchronized remote review.

COMPARE shots with wipes, A/B, tiled contact sheets.

INTEGRATE with scriptable interface, remote control over the network, rich command line, and deep web integration.

CONVERT and transcode frames, movies, and audio formats.

What's New
AJA SDK updated to version 12.0 Now supports Kona4 and 2k and 4k 48Hz formats.
Blackmagic SDK updated to version 10.3 Now supports 2k DCI formats.
Python GTO module now supports writing of properties holding sequences of tuples of strings.
Support for writing RV4 session files added to support module. Please Note This requires the use of the gto python module provided in the RV distribution.
Preference (Rendering tab) to control more accurate GLSL 3D LUT interpolation.

Audio-related crash when switching views.
RVSDI: Output to some YUV formats caused "green screen empty session" or mis-colored GUI elements.
Annotation erase strokes could "bring through" miss-scaled version of background image.
RVIO output to quicktime with simpleslate would sometimes drop audio.
Adding annotation strokes (or mattes) could cause mis-scaling of image (apparent de-res).
When wiping mulitiple sources with annotation, the wipes did not always properly mask the annotation.
RVSDI (Nvidia SDI only): RGB output formats could have switched R/G channels.
Custom LUT Package: option to apply Display LUT automatically could produce errrors.
OCIO usage on OSX could cause crash.
Drag-and-drop incoming-source-path event was missing "tag".
RVIO resize of many-layer exr with -cmap option could cause crash.
Matte settings in session file (size and opacity) did not properly updata Matte menu items on session file load.
RVSDI (Nvidia SDI only) --color-matrix option had no effect.
RVIO: some resize combininations could result in a single line of black pixels at top of output image.
Using the "erase" brush on source-level annotation could erase mattes.
Sequence containg Switch node with both audio and no-audio sources could cause hang.
Loading some very large EXR files could cause crash.
In Python, bool settings were read as integers, and especially on ShiChuang, all settings could be returned as strings.
Annotation during Remote Sync could cause excessive network traffic.
RV could crash or hang if components of the RV_SUPPORT_PATH were unreadable.
The Data/Display Indicators package did not properly compensate for rotated images.
RVIO (Linux only): using the overlay RVIO script with -outstereo separate could result in two copies of the left-eye media.

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