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The Gnomon Workshop: 3D Look Development in Modo with Andras Kavaleczo
The Gnomon Workshop: 3D Look Development in Modo with Andras Kavaleczo :13*6*2014


The Gnomon Workshop: 3D Look Development in Modo with Andras Kavaleczo
English | MP4 | 7h 49m | 6.3 GB
Genre: elearning
In this tutorial, Andras Kavalecz demonstrates how to develop a 2D concept by Stephen Change into 3D using Modo. Andras will guide the viewer through the entire process from modeling, UV layout, painting textures, replicators, lighting, shading and rendering.


The goals of this demonstration is to showcase Modo’s “artist-friendly” and intuitive workflow and to share how Modo can bridge 2D concept art with 3D look development – empowering the 2D concept artist with the flexibility of 3D.
Andras Kavalecz
3D Artist
Andras Kavalecz is a professional 3D artist with over 19 years of experience creating digital art for the
broadcast and games industries. His visual effects work can be seen in TV series such as Fringe, Person
of Interest, Grimm, Almost Human and Agents of SHIELD. He has worked at such studios as LucasArts,
Electronic Arts, Passion Pictures and many others. During his career, Andras has gathered production
experience using various leading applications and has also helped to develop in-house proprietary
software.
Topics Covered:
Modeling
UV Mapping
Material Setup
Texturing
Shading
Rendering
Volumetric Clouds and Dust
HDR
The Gnomon Workshop: 3D Look Development in Modo with Andras Kavaleczo :13*6*2014
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Tags: Gnomon, Workshop, Development, Andras, Kavaleczo

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