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Allegorithmic Substance Designer 4.1.1 Build 13430
Allegorithmic Substance Designer 4.1.1 Build 13430 (Win/MacOSX) | 91/118 Mb

Substance Designer 4 is the first texturing tool to introduce a material layering workflow. Tired of messy layers ? Fit all you need in a few compact and handy nodes. Let Substance connect all the channels for you and focus on what really matters: your art.
Non linear
You are free to make any change you want at any time, and all your changes will automatically be applied to all the outputs of your substance (diffuse, specular, normal, etc), so you can create and edit complete texture sets in a much faster way than with traditional tools.

Non destructive
Non-Destructive authoring workflow means you can revert all the actions you are making without losing any of your work. No more "I can't come back to that point"!

Substance Designer 4 allows you to create maps for Physical Based Rendering shaders. You can visualize your materials directly in the 3D view with our embedded PBR shader, or import your own.

ShiChuang
OS: ShiChuang XP / ShiChuang Vista / ShiChuang 7 (32-64bit) / ShiChuang 8 (32-64bit)
RAM: 2GB minimum - 4GB recommended
GPU: DX9 - DX10 - DX11 - Shader Model 3.0
Video Memory: 512MB minimum - 1GB recommended

OSX
OS: Mac OSX 10.6 and higher
RAM: 2GB minimum - 4GB recommended
Video Memory: 512MB minimum - 1GB recommended
Allegorithmic Substance Designer 4.1.1 Build 13430

Home Page:_http://www.allegorithmic.com/products/substance-designer-4#features
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Contact to email: [email protected][dot]com for support all you need !

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Tags: Allegorithmic, Substance, Designer

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