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Digital Tutors - Working with Projectors in MARI 1.4v2
English | h264 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 1.14 GB
In this MARI tutorial, we will learn about a powerful feature known as projectors which allow us to move textures from MARI into other 2D image editing applications for editing. WeæŠ£l get started by learning what projectors are and why we might want to utilize them in our texturing process. Here weæŠ£l learn about what kind of information is stored by a projector and what exactly is not.
Digital Tutors - MARI Filter Reference Library Eddie Russell
English| Audio: aac, 44100 Hz, stereo
MP4| Video: h264, yuv420p, 1280x720, 30.00 fps(r)| 4.32 GB
Genre: Video Training
The Foundry Mari 2.0v1
English | The Foundry Mari 2.0v1 | 358.66 MB
English | The Foundry Mari 2.0v1 | 358.66 MB
MARI is a production proven 3D digital paint tool designed to keep artists painting. Built from the ground up so artists can spend more time being creative and less time managing technical issues, MARI lets artists paint directly onto 3D models, view work in context and spend much less time copying files back and forth between applications.
THE FOUNDRY MARI V2.5V3 MACOSX64-XFORCE | 228 MB
MARI is a production proven 3D digital paint tool designed to keep artists painting. Built from the ground up so artists can spend more time being creative and less time managing technical issues, MARI lets artists paint directly onto 3D models, view work in context and spend much less time copying files back and forth between applications
Digital Tutors - Implementing a Flow Map Fluid Pipeline Between MARI and UDK
Duration 2h 2m Level Intermediate Project Files Included 15FPS MP4 976MB
In this series of tutorials, we will learn how to create and utilize flow maps to create a water shader in UDK.
Introduction to Ptex Texturing in MARI
Software: MARI 2.0v2 | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 1ch | 42m 2s
Genre: eLearning | Intermediate | Project Files Included | 748 MB
We'll get started with this training by taking a few moments to understand what Ptex texture mapping is and why it may be important to our production pipelines. From here, we'll learn about topics like how to create Ptex projects in MARI, the different methods of creating resolution for a Ptex project, and painting workflows for Ptex. Finally, we'll wrap things up by learning how to export our Ptex out of MARI. After completing this tutorial, you should have all the knowledge you need to begin painting your own Ptex textures inside MARI.
Combining Painted and Image-Based Textures in MARI
English | AVC (.mp4) 960x540 30fps | AAC 48KHz 1ch | 1h 59m | 1.3 Gb
For many artists, the idea of painting with images is a rather strange one. In their minds, paint is something that comes out of a tub and images come out of a camera. In this tutorial we will see that MARI does an amazing job at blurring the line between the two to create finished textures for 3D assets.
Digital-Tutors - Working with Projectors in MARI (2012)
Intermediate | 1h 14m | 1.05 GB | Project Files 121 MB | Required Software: MARI 1.4v2
In this MARI tutorial, we will learn about a powerful feature known as projectors which allow us to move textures from MARI into other 2D image editing applications for editing. We’ll get started by learning what projectors are and why we might want to utilize them in our texturing process. Here we’ll learn about what kind of information is stored by a projector and what exactly is not. Next we will learn how to create and configure projectors as well as how to use them to move a snapshot of our textures out of MARI and into Photoshop for additional texturing. We will wrap this course up by learning about importing and exporting camera information and finally how we can render turntables out of MARI using a projector. After completing this course, you’ll understand the power of projectors and how they can be used to make moving textures back and fourth between MARI and Photoshop a snap.
Digital Tutors - MARI Shader Module Reference Library
English | AVC 1280x720 15 fps | AAC 188 Kbps 44.1 KHz | 4.10 GB
Genre: eLearning | Level: Advanced
In this collection of MARI tutorials, we will be taking a detailed look at each of the shader modules available to us in MARI. Each tutorial in this course is a self-contained lesson centered on one of the shader modules available in MARI. This means that these lessons can be viewed in any order you wish, allowing pick and choose content that is relative to you. Over the course of these lessons, we'll discuss not only how each shader module works but also an example of how the module can be used to maximize your results.
Digital Tutors 10 Tips To Help Make You Successful In Mari | 1.14 GB
We'll get started by learning about different methods of tiling images over the surfaces of your model. A surprisingly simple topic but one every MARI artist needs a firm grasp of. From here we'll move on and learn about selection groups and how they can help you manage complex models. We'll also learn about the various different types of stacks that were added to MARI with version 2.0 and how we can begin to utilize them. Speaking of stacks, did you know that you can share layers between different channels in MARI? I'll show you how and why in this course. These are just a few of the topics we'll cover in this course so open up MARI, grab your stylus and lets get started with our next lesson.