Develop - October 2015
English | True PDF | 52 pages | 20 MB
Develops October 2015 issue takes a look at how developers are tackling sensitive issues, such as mental illness and the ongoing migrant crisis, in more serious video games. We also explore the world of analytics, discussing the key metrics developers should be tracking, and the different monetisation models studios are experimenting with. Plus, we have a profile on the iconic 30-year-old UK studio Rare, an interview with Star Citizen dev Chris Roberts, and developer reactions to the new Apple TV.