Luke Cuddy, "Bioshock and Philosophy: Irrational Game, Rational Book"
English | ISBN: 1118915860 | 2015 | 192 pages | PDF | 5 MB
Considered a sign of the coming of age of video games as an artistic medium, the award-winning BioShock franchise covers vast philosophical ground. BioShock and Philosophy: Irrational Game, Rational Book presents expert reflections by philosophers (and Bioshock connoisseurs) on this critically acclaimed and immersive fan-favorite.
Reveals the philosophical questions raised through the artistic complexity, compelling characters and absorbing Descriptions of this ground-breaking first-person shooter (FPS)
Explores what BioShock teaches the gamer about gaming, and the aesthetics of video game storytelling
Addresses a wide array of topics including Marxism, propaganda, human enhancement technologies, political decision-making, free will, morality, feminism, transworld individuality, and vending machines in the dystopian society of Rapture
Considers visionary game developer Ken Levine s depiction of Ayn Rand s philosophy, as well as the theories of Aristotle, de Beauvoir, Dewey, Leibniz, Marx, Plato, and others from the Hall of Philosophical Heroes