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Computer Graphics: Questions and Answers

Computer Graphics: Questions and Answers by George A Duckett
English | Mar. 30, 2016 | ISBN: 153080048X | 260 Pages | AZW3/MOBI/EPUB/PDF (conv) | 20.34 MB
If you have a question about Computer Graphics this is the book with the answers. Computer Graphics: Questions and Answers takes some of the best questions and answers asked on the website.

You can use this book to look up commonly asked questions, browse questions on a particular topic, compare answers to common topics, check out the original source and much more. This book has been designed to be very easy to use, with many internal references set up that makes browsing in many different ways possible. Topics covered include: OpenGL, Raytracing, Rendering, Texture, Performance, Gpu, Shader, Lightin , Real Time, GLSL, Algorithm, Color, Physically Based, Transformations, Directx11, 3D, C++, Compute Shader, Pixel Shader and many more.


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Tags: Computer, Graphics, Questions, Answers

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