Download Now

Blender Cycles: Materials and Textures Cookbook, Third Edition

Blender Cycles: Materials and Textures Cookbook, Third Edition by Enrico Valenza
English | Feb 26, 2015 | ISBN: 1784399930 | 380 Pages | PDF (Converted) | 35.7 MB

This book is aimed at those familiar with the basics of Blender, looking to delve into the depths of the Cycles rendering engine to create an array of breath-taking materials and textures.
Blender is the graphics software of choice for designers and media professionals alike. This book will teach you how to utilize the power of the Blender 2.7 series to create a wide variety of materials, textures, and effects with the Cycles rendering engine. You will learn about node-based shader creation, and master cycles through step-by-step, recipe-based advice. With this book, you will start small by rendering the textures of stones and water, then scale things up to massive landscapes of mountains and oceans. You will then learn how to create the look of different artificial materials such as plastic, carpenter wood, and metal, and utilize volumetric shaders to create the effects of smoke, clouds, and subsurface scattering effects of skin. You will also learn how illumination works in Cycles, improvising the quality of the final render, and how to avoid the presence of noise and fireflies. By the end, you will know how to create an impressive library of realistic-looking materials and textures.
Buy Premium To Support Me & Get Resumable Support & Max Speed

Links are Interchangeable - No Password
Direct Download

Tags: Blender, Cycles, Materials, Textures, Cookbook

Add Comments:
Enter Code: *