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The Virtual Dimension Architecture, Representation and Crash Culture
John Beckmann, "The Virtual Dimension: Architecture, Representation and Crash Culture"
1998 | ISBN-10: 1568981201 | 350 pages | PDF | 4 MB

In a century immersed in technological acceleration, we have reached a strange new plateau in the human condition. Advanced technologies are dramatically reshaping the way we perceive and interact with our physical environments. "The Virtual Dimension" critically examines the role that digital and immersive technologies have on the methods used by architects, designers, and artists to conceptualize and represent both real and virtual spaces. Interdiscplinary in nature, the essays included here address the implications of 'going virtual' from a variety of cultural and theoretical viewpoints. Over thirty leading architects, urban theorists, philosophers, scientists, and cultural critics have contributed to this collection.
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In a century immersed in technological acceleration, we have reached a s trange new plateau in the human condition. Advanced technologies are dramatical ly reshaping the way we perceive and interact with our physical environments. _ The Virtual Dimension_ critically examines the role that digital and immersive technologies have on the methods used by architects, designers, and artists to conceptualize and represent both real and virtual spaces. Interdiscplinary in n ature, the essays included here address the implications of "going virtual " from a variety of cultural and theoretical viewpoints.

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Tags: Virtual, Dimension, Architecture, Representation, Culture

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